Quantcast
Channel: The Peerless Power of Comics!
Viewing all 1904 articles
Browse latest View live

Special Delivery from Doctor Doom

$
0
0

Fantastic Four #200, as its ITEM! in the "Bullpen Bulletins" states, was indeed a "Major Milestone" for Marvel, though in reading the issue it comes across as so much more. It of course caps a five-part story featuring a plan by Dr. Doom to rule the world--and at twice the size of a normal-sized issue, clocking in at 46 pages (with ads), you'll come away feeling that it's done the entire story justice. Yet rather than the amount of material that's included, it's really the quality of the material that's the most impressive. There is a great deal to read in this issue, with its pace briefly pausing at times but never really letting up. But even with all the action going on, the issue remains one thing above all else: in essence, it's the definitive representation of the conflict between Victor Von Doom and Reed Richards, a subject which has never been explored in such depth before.

Nor have we seen it explored to such a degree since, and with good reason--everything needing to be said about it is presented right here within these pages, with writer Marv Wolfman demonstrating a genuine understanding of what makes these men irreconcilable. Reed and Doom have always been at odds over the root of Doom's desire for power--and while that point is directly (and viciously) dealt with in the story, we see why Dr. Doom will likely remain an enemy of the Fantastic Four and of the world. In later years, Marvel will shift Doom from megalomania to his adopting a more Machiavellian approach to the acquisition and manipulation of power; and so, in a way, this story is something of a curtain call for the display of Doom's overtly cruel persona--whereas in contemporary stories, his menace is often conveyed with a threatening demeanor and tinged with sadism.

You'll most likely also notice that this issue has the feel of an annual that has an "All New!" story, though I'm not just referring to its page count. If this makes sense, this issue actually reads better than an annual--i.e., not simply a story that was crafted for an annual. It's quite a treat to be reading a continuing story from month to month and then find the story's conclusion seamlessly transition to a double-sized issue. I wonder why Marvel didn't experiment with more of that approach to story arcs? It would have been quite profitable for them, and arguably more manageable than making large-format books the norm.

In addition, with so much material packed into this issue, it's clear from page to page that artists Keith Pollard and Joe Sinnott worked their pencils and brushes off, presenting a fluid and exciting story and making practically each panel count. The issue's cover and all the hype promise a memorable fight between Doom and Reed, and Pollard, Sinnott, and Wolfman deliver one in every sense. Both the combatants and the creative team make "When Titans Clash!" a real page-turner.

Continuing from where things left off in the prior issue, Doom is already reeling from his mad plan collapsing at every turn. Zorba, leader of the Latverian underground and the heir to the country's late king, Rudolfo, has organized pressure on Doom to step down as ruler of Latveria and pass his rule to another, as required by law. Doom, in response, presented his own son to the population, announcing his intention to name him as his successor. But the "son" was exposed as Doom's own clone; in addition, the clone was a victim of a failed experiment to transfer the powers of the captured Fantastic Four to him, an experiment which ended up altering his features and turning him against Doom.

We'll let Doom himself take things from here, while giving you an idea of his present state of mind. You'll probably agree that the word we're looking for is "unhinged":



So with tensions at the boiling point, it would be a good idea to strap yourselves in for one heck of an anniversary issue. (Though in all honesty, the person really needing to be strapped down tightly right now is probably Doom.)



Under normal circumstances where someone is grieving, Reed's advice to hold off on aggressive action might be well-taken; but if Reed is worried about provoking Doom to the point of his going off the deep end, that ship has obviously already sailed, and the FF did come here to put an end to Doom's threat, after all. The fact that Doom has murdered his own clone should be an indication in itself that the FF should take advantage of the situation, before Doom spirals more out of control. The question is rendered moot, though, when the Thing, dealing with his own anger regarding Doom's abduction of his missing girlfriend, Alicia, moves forward and minces no words with his old enemy. It's a rash act that will have consequences for the entire team:




With the FF at bay, Doom sees that they're sealed in the chamber and then withdraws, presumably to tend to the remaining part of his plan--making preparations for the statue of himself sculpted by Alicia to be delivered to the United Nations, before a crucial vote is taken by the delegates to condemn Latveria for its negligence of human rights (a vote now more likely to pass due to the exposure of Doom's attempted deception with his transfer of power). With the speed at which the developments of this story have occurred, there's been little time for any characterization of the FF to take place--but, when possible, Wolfman fits in such scenes, which are especially important for readers of a 200th issue. A good example turned out to be this one, where Reed has quite a lot on his mind regarding Doom's plans, but still asserts himself as leader of the FF:




It's a rare day when Reed will have to harshly call out his best friend, and such moments register well with readers precisely because of their history as friends. There have been many times where Ben has stepped over the line and gotten away with it, to Reed's consternation; but such a scene is heightened in interest when Reed reaches his breaking point with the Thing and lets him know it, despite their friendship.

As for Doom, he finds he again must deal with an angry populace stirred up by Zorba. But, unlike the time where he held the FF captive in Latveria and used his people as cannon fodder while still maintaining a semblance of the concerned monarch facade, Doom's timetable now strips away all diplomacy, and his true colors are finally laid bare for his people to see. Though they may not survive the experience:




On that note, Wolfman provides an apt follow-up scene which further defines how Doom maintains his rule of Latveria, regardless of his status as a despot--by cultivating an atmosphere of fear that endures even as the reins of power are slipping from his fingers. In this instance, a lowly guard's fear of his master that puts him at odds with the safety of his own family:



When Doom finally boards his flight to New York, it's again implied that his statue will still allow him to succeed with one part of his plan--to "rule the world." The details of that plan are still to come--but isn't it an interesting twist that Doom isn't departing Latveria in a specialized craft of his own design, but rather a standard runway jet? And with its own cool villain insignia, to boot:



Meanwhile, the FF have escaped from Doom's booby-trapped room and are hunting for both Alicia and clues to his plans. It bears mentioning here that Wolfman indulges from time to time in redundancy for drama's sake, and that's relevant because of a scene occurring in the last issue where Zorba has done a little hunting of his own and found a document that Reed might be interested in:



As a result, Reed should already be aware of what Doom is planning. With all the urgency he's exhibited thus far, he's certainly acting like it. Yet now Wolfman is essentially recycling the scene, as if Reed still needed information:



And so the team heads for New York, to confront Doom but also to stop whatever activity he's initiated at the U.N. with his mysterious statue. To that end, Pollard gives us more nice segments of the FF's pogo plane, which I always enjoy because the old girl doesn't get out much and tends to be overshadowed by the Fantasti-Car. For instance, look at how much a scene with this plane adds to Doom's discovery of their approach:




And so the stage is finally set for a two-pronged battle with Doom. Reed jettisons to tackle Doom at his lab, while the rest of the FF rush to intercept Doom's hirelings at the U.N. For the sake of the selling point of this issue, it's easy to understand why Reed is being positioned to face Doom by himself; but now that his team presumably knows the nature of Doom's statue, whichever FF members arrive at the U.N. know to target it immediately, with any one of them capable of destroying it. Yet Reed is almost obsessed with facing Doom by himself, rather than doing the sensible thing of splitting the team 50/50 so that he would have backup. If this were any issue other than the FF's 200th, it would be a fair bet that Reed wouldn't have this one-on-one preoccupation, and instead have the Thing by his side (which, as we've seen elsewhere, works quite well).

That said, when it comes to a no-holds-barred extended face-off between Mister Fantastic and Dr. Doom, you're not going to see me complaining. And when we wrap up our look at this story, we'll cut right to the chase:


(No, I don't know how a guy in clunky armor sneaks up on Reed from behind, either.)

Fantastic Four #200 (Part One)

Script: Marv Wolfman
Pencils: Keith Pollard
Inks: Joe Sinnott
Letterer: John Costanza


When Titans Clash!

$
0
0

We've come at last to the epic showdown between Doctor Doom and Reed Richards, taking place in the sensational 200th issue of Fantastic Four. In Part One, we saw the FF successfully dismantle key parts of Doom's master plan, including the transfer of his rule of Latveria to another (mandated by law)--where his successor turned out to be his own clone. Afterward, the team struggled to piece together the rest of Doom's intentions, even while Doom boarded a flight to New York with a statue representing his likeness and meant for delivery to the United Nations.

Now, the Fantastic Four have split their forces to attack Doom on two fronts: the Invisible Girl, the Human Torch, and the Thing intercepting Doom's men with the statue at the U.N., and Mister Fantastic confronting Doom at his upstate New York lab. With Doom's stated intent being to "rule the world," the stakes are high--and for Reed, who finally meets Doom face-to-face in battle, his very life is on the line.

So what are we waiting for??




Before Doom began firing on him, Reed was referring to the experiment Doom conducted at State University during their college days, which led to the disfigurement of his face--an outcome that he clearly blames on the man who stands before him. And with hostilities now breaking out in earnest between them, you may think that the time for words is past; yet, aside from taunts and braggadocio, these two men have a great deal to talk about, and it will all come out during this deadly battle.




Now that the preliminaries are over, Doom decides to forgo direct confrontation and let his "murder room" handle Reed from this point on, while sadistically monitoring as Reed attempts to evade one trap after another. You have to wonder about a man who designs, builds, and keeps a "murder room" prepped and at the ready in a residence that he may or may not visit during any given year. But as we see, Doom has named this room appropriately:



But Doom is on a tight schedule after all, with his statue now arriving at the U.N. It's all coming down to the wire for his plan, and so Reed finds he must endure a final indignity--fighting a murder room placed on "automatic," while Doom leaves to initiate matters at the U.N. You can certainly imagine the fun-filled hours Doom must have spent programming a "murder room":





While Reed takes some time to recover from his attempted "death by decor," the proceedings in the General Assembly Hall of the United Nations are interrupted by the delivery of Doom's magnificent statue. With the rest of the Fantastic Four hot on its heels:




With a signal relayed to Doom's complex that the statue is in place, Doom enters a specially prepared crystalline room which will allow him to initiate the last stage of his plan--a room that, due to its power, warrants the wearing of special lenses to filter out its radiance. But Doom will discover that looking over his shoulder might have also been prudent:





With Doom's offensive capabilities in his armor successfully disabled, these men engage in battle once again--and on a more personal level, as Reed makes a last-ditch attempt to reach his adversary. But we'll find that Reed has seriously miscalculated in both underestimating Doom and in his understanding of his enemy's motivations.



Even with this kind of admission from Doom, it's difficult to draw any conclusions as far as what the driving force is behind his actions--misplaced vengeance, or an insane lust for power. From what we've seen here, perhaps we can attribute his nature to a mixture of the two. At the very least, it becomes a little easier to understand why he treats his subjects with disdain and even cruelty, possibly associating them with the same rabble who murdered his mother and hunted his father to his death. Doom may indeed be seeking vengeance, as Reed surmises--just not for the reasons he thinks.

In any event, with Doom now free to "activate" his statue, we now discover its true purpose:



It's of course an unworkable, even desperate, plan, just by virtue of the security cameras which must be recording the proceedings and would reveal everything that's occurred. And if that weren't enough, seeing the delegates turn into an insane mob and attack the Fantastic Four would probably raise a few eyebrows:



(Someone will have to kindly explain to me why the Torch is able to routinely evade missiles and ray bolts with blazing speed and skill, yet almost always finds a fire hose impossible to dodge.)

And suppose the FF hadn't shown up, and the delegates simply received silent instructions to go about their business while subtly carrying out Doom's agenda. An imminent vote on condemning Latveria for its human rights violations just "goes away," coinciding with the arrival of Doom's "present"? For that matter, wouldn't it be highly suspicious to discover that delegates had accepted a gift from a country that's about to be voted on? Or to receive any such gift from a soliciting nation? The Dr. Doom of later years would have anticipated and compensated for these kinds of details and done his work behind the scenes; but the Doom who's had to force his statue into the Assembly Hall and who's already been exposed as a schemer is seeing this plan through like a bull in a china shop.

Yet, astonishingly, insanely, Doom still believes he has won. But while he seems transfixed with watching three of the Fantastic Four on the verge of being killed, their fourth member once again proves both resourceful and relentless. And Doom simply--snaps.




As the copy says in so many words, the fight between these two is now on a primal level, no holds barred. The level of Doom's resistance is difficult to believe, given that his armor is virtually without power; and if you've ever taken a rubber band and wrapped it over itself three or four times, you know how tightly and solidly something stretchable can be, giving you an idea of how formidable Reed's power remains. It's Reed who should be flinging Doom around. But in terms of the drama of the moment, there's no stopping the ferocity being played out in front of us, especially in light of the cumulative effect on Doom of Reed's stinging words.

Yet now we see a new element added, which has been broached before--the notion that's periodically nagged at Doom over the years that, of the two of them, Reed has proven to be the more brilliant. Between that and Doom's persistent belief that Reed was responsible for the accident which scarred his face, this fight is driven to its breaking point:





With his naked eye now seeing the intensified images of his own face, Doom is driven truly mad. But is it the ugliness of his face that causes him to collapse, or do the reflections instead have him finally facing the hideousness that his life has become? Regrettably, he's in no condition to tell us either way.

For Reed, though, there's one last task to take care of:



In the aftermath, we find that Zorba has assumed pro tem rule of Latveria, pending the outcome of upcoming elections--while Doom resides in a padded room under medical care. As for his statue, it's relocated to Latveria and presumably put in storage, but it serves to give this 200th issue a poignant ending--one which, if Doom's story truly ended here, would provide a fitting epilogue to the character of Dr. Doom as we've known him throughout his appearances in Fantastic Four:



Yet, as tempting as it might have been to write finis to Victor Von Doom with this excellent story, we know that Doom would indeed rise again. When we catch up with him next time, we'll fast-forward to see him regain his rule of Latveria--to the unexpected salvation of his former subjects, as well as to the fatal regret of the man he would depose.

Fantastic Four #200 (Part Two)

Script: Marv Wolfman
Pencils: Keith Pollard
Inks: Joe Sinnott
Letterer: John Costanza

Absurdity Itself

$
0
0


This is some sort of joke, right?


The Hosed Torch

$
0
0



Annihilus, Annihilus. Tsk tsk.  There's such a thing as too quick an attack.

If only you'd had something a little more ponderous and humiliating, like... a fire hose.







You could even have it built into your costume.  You'll find it very, eh, handy!


See? Even when the Torch knows what you're up to, you still have time to hose him.


If you don't want to go the fire hose route, you can get by with a simple extinguisher apparatus.



You can even say something villainous, like "Prepare to be extinguished, Torch!"


Not really keen on keeping a hose at hand, eh? Well, if all else fails, you can probably throw something together to do the same thing. Believe me, as slow as this guy flies, you'll have loads of time:



Whoops. Looks like it's time for a word from our sponsor.


Strange, Unusual, Fighting Teens

$
0
0

I think one of the first stories where I became familiar with the art of Neal Adams (if not the first story) was X-Men #63, which had made its way to a back issue stack in an old bookstore. I picked it up on a whim, but when I got it home it turned out to be quite a find. The issue was of course part of Adams's celebrated run on the title, though I didn't realize at the time that the cancellation of X-Men was just around the corner from this story.

I hadn't been a reader of X-Men during its original run, and I can't say that "War In The World Below!" made me regret that to any degree. Writer Roy Thomas would find his niche on other titles, but the original X-Men team would prove daunting to not only Thomas but to many other creative talents at Marvel as far as having the team strike a chord with readers. With Adams's pencils, you always had the feeling you were looking at a splendid story--but try as the writing might, the X-Men themselves would fall short of hooking you and reeling you in. There were other books I recall (e.g., Ms. Marvel, Nova, even Sub-Mariner) where I would find that to be true--but with X-Men, it was always a head-scratcher why this team just didn't click.  It just seemed they should.

By this point, the title was well past the death of Charles Xavier, and the team for all intents and purposes was operating on its own. It wasn't a bad experiment to try--removing them from the direction and safety net of Xavier and making the the X-Men stand on their own, in a kind of "sink or swim" gambit. Now with just three issues to go before the title's cancellation, this story will give you an idea of how incoherent the team still comes across, even after twenty issues of its members operating on their own. All of the individual members of the X-Men are certainly characters within their own right--but there is no direction here, no thought as to where they might head as a team, or why they are a team.

So, where do we find the X-Men in this story? In the Savage Land, where the Angel has accidentally ended up and where the other X-Men have come in search of him. (An improbable set of circumstances which gives you a good idea how, with no real self-direction on the part of the X-Men, the burden must fall on the story to choose one for them.) With injuries sustained from an attack of pteranodons, the near-death Angel is found by a man known as "the Creator," and taken to his lab to receive treatment. There he learns that the Creator is something of a Savage Land Xavier--locating mutants in this environment and teaching them how to use their powers. But his operation has put him at odds with Ka-Zar, who ostensibly rules the Savage Land, and whom the Angel learns the other X-Men have allied themselves with.

In return for the Creator having saved his life, the Angel offers to stop Ka-Zar and the other X-Men and mediate the dispute. But when the Angel departs, we discover a tiny detail about the Creator's true identity:




(An eye-catching difference between the two taglines attached to the cover and splash page mastheads.  I don't think either works particularly well to sell the book--but I'm more partial to "The Most Unusual Fighting Team of All Time!", which at least tells us something more about this group than simply the fact that they're teenagers.)

But let's catch up with the other X-Men, where Angel has reached them and explained things (or at least his understanding of them). Ka-Zar, having monitored this situation well before the arrival of the X-Men, isn't having any of Angel's assurances, and heads off to confront the Creator on his own. But Magneto has organized a preemptive strike, while also attempting to discredit the Angel and sow dissent:




It looks like Magneto has not only the "strange ones" in his camp (the mutants that Ka-Zar has spotted), but he's also conscripted the swamp men whom Ka-Zar has come into conflict with before. And so, while the Angel heads back to confront "the Creator" on being used against his friends, the other X-Men join Ka-Zar to rout their attackers. And few artists get into routing like Adams:



Interesting differences between Adams's take on the X-Men and the style of the book's other artists. The Angel's wing span is noticeably much greater; Cyclops tends to hang back, with his optic blasts making calculated strikes when necessary rather than being used as the team's main strength; while the Beast is drawn more upright and less crouched than previously depicted and gets considerably more panel time.

Meanwhile, back at Magneto's complex, the Angel returns to learn shocking information about Magneto's true goals in his operations, as well as how he escaped his apparent death when dealing with both the X-Men and the Avengers:




Angel can't be happy with Magneto right now, and understandably so--but before he can act, he meets one of Magneto's new mutants who effectively takes him out of the fight. Elsewhere, another fight has ended, though with considerably more effort:



You may have noticed the absence of any contribution from Marvel Girl in many of these scenes (as well as the bulk of the story if you've read it in its entirety). More on that in a minute.

When Ka-Zar and the X-Men arrive at the Creator's base, they get a not-so-warm reception from some of his mutant creations, before the man himself appears to confront them. Again, we see the Beast take the lead as well as the initiative when decisions are needed:




Before anyone can make a move against Magneto, he makes use of the same mutant who disabled the Angel:



Ka-Zar and the X-Men subsequently fall under Lorelei's thrall. But it turns out that not all the X-Men are susceptible to this songstress--which almost makes it seem that Marvel Girl is getting panel time by default. Given how she's been M.I.A. in this story, at this point we'll take what we can get.



So, if I'm understanding this correctly:  Marvel Girl is nearly out of power after telekinetically hurling two objects and a couple of mental pot shots. I haven't followed Thomas's handling of Marvel Girl closely in X-Men, but he seems to have reined in both her power and her exposure in team battles, as he did with another once-vibrant female character, the Scarlet Witch, as well as Lorna Dane. But, to what end? If we're to become vested in this team as readers, shouldn't we be seeing all their active members being developed at a time? And why handicap one or two members, if you're seeking to raise this team's profile? And why specifically make those members Jean and Lorna?

At any rate, it's Jean who saves the day--though, it must be pointed out, by using another X-Man's powers:




Magneto would survive this disaster to menace the world anew, this time with the Sub-Mariner at his side. As for the X-Men, the story's closing ends up being the one thing I liked most about the issue. With their sentiments not only voiced by Cyclops but written all over their faces, it provides some small bit of insight into their character as a group.



I dunno, Ka-Zar--Jean doesn't seem very happy to have lost her powers.

X-Men #63

Script: Roy Thomas
Pencils: Neal Adams
Inks: Tom Palmer
Letterer: Sam Rosen

Damsel In Distress!

$
0
0

"Your record? Come now, Susan. Anyone who studies the history of the Fantastic Four would quickly realize your primary function has been to be captured and terrorized by your foes." -- "Woman To Woman" host Barbara Walker, interviewing Susan Richards

It's a running joke in any discussion of the Fantastic Four, to be sure: The Invisible Girl, captured by whoever was out to get the FF, and held hostage for leverage over the three men of the group. The "joke," of course, was that it seemed to happen a lot, and always to the female member--taken out of action all too easily despite her powers. Did the bad guys target Sue just because she was female? Or because they figured she was the least likely of the four to put up a fight? Or because they thought she wouldn't really be able to defend herself? Take your pick. Perhaps it's all of the above.

But it's high time we took an actual count of the times that Sue's been whisked away by a foe. Fortunately, Barbara had already done the leg work and was delighted to provide us with the data. I hear she's putting together a scathing documentary on the subject.

Finally, the question we dared to ask! The ultimate


Marvel Trivia Question


Just how often was the Invisible Girl captured and held hostage?

(With a nod to artist Jovenal Mendoza for our damsel in distress!)



If I'm not mistaken, Sue went on the record books as a captive when Dr. Doom was menacing the FF and made the first of what would become many abductions of Sue. Though as you'll see, there was something of a twist to it in this instance:



I don't know, Sue--are you any less a hostage of you go willingly? On another note, you've got to give Doom points for covering his bases. Consider: he's already taken the entire FF as his prisoners, yet he still demands they hand over Sue as a hostage. The man is nothing if not thorough.

From there we take a little trip to the moon, where the Red Ghost is battling the FF in the "blue area" and decides to hedge his bets:



As if being a villain's hostage isn't humiliating enough, there's also being carted away on the back of an orangutan. Barbara must have doubled over in laughter at that one.

It probably goes without saying that the Sub-Mariner would eventually take Sue captive. I'm guessing it was the one time where she didn't feel like putting up much of a struggle.



Now, why the heck would the X-Men be battling the FF? And why would they ever sink to taking a hostage? Both questions have the same answer: the Puppet Master, who, like any other FF villain, seems to know the team's vulnerability and has the X-Men act accordingly:



"Put me down!! If the others see you, they'll clip your wings but good!" Gosh, Sue--not that you haven't completely shaken up the Angel with that threat--but how about you getting the ball rolling in the wing-clipping department?

Next we have the Mole Man, who was sinking whole city blocks down to his domain, one block in particular being where Sue was in the area. There's nothing like having a ready-made hostage literally drop into your lap:




In this instance, Sue being a captive had the distinction of taking not one but two fighting teams out of action:



(Man, Thor looked peeved at Reed, didn't he!)


The Frightful Four have never been shy about making bold plays--and that was certainly true when they snagged Sue in broad daylight. Jeez, does the Invisible Girl now have to hire security, just to go out and shop??




Heh--"You won't get away with this!" On the contrary, Sue, that looked like one of the cleanest getaways a villain could hope for. Regrettably, it would take awhile before Sue would realize that hair follicles really don't mean squat to a force field:



There were also a few times when the villain didn't quite "get away" with Sue in tow. But in those cases, it's the thought that counts:




When Magneto had joined with the Sub-Mariner and was pressuring him to attack the surface world, he decided he needed a hostage to keep the FF off his back. And, as luck would have it:




Finally, not even a hospital provides sanctuary for Sue when she's targeted for abduction:



Barbara has informed me that she omitted from her dossier those times when Dragon Man made off with Sue, since Dragon Man wouldn't know a hostage from a hedgehog and would have been clueless as to Sue's tactical value. While we're on the subject of Barbara, my feeling is that she'll probably want to follow up with an interview with Reed. After all, the man spent considerable effort to get Sue to stay behind on missions--but was it out of concern for her safety? Barbara insists that, instead, it was to avoid bringing the FF to the brink of defeat again when another villain would end up putting the grab on this walking liability. (Her words, not mine--honest!)

The Birth and Rebirth of--Doc Samson!

$
0
0

From a reader's perspective, it's difficult to see the creation of the "Doc Samson" character as little more than a flashy novelty in terms of a new character to go up against the Hulk. Yet it's to writer Roy Thomas's credit that Samson's origin at least seeks to add some level of depth to what could easily have been a one-shot appearance; in fact, his origin may arguably be the one thing about Leonard Samson that justifies the effort to improve on him. For there's really no reason why Leonard Samson would merit a place in the Hulk's "rogue's gallery," were it not for the fact that Samson had an unconscious yet driving desire to be more than he was.

I haven't kept up with Samson, but the last I knew he had struck a balance between his professional occupation and his super-strong alter ego--a psychiatrist who maintains his contacts with the military and changes into his "fighting togs," as he puts it, when the need arises. Given his almost obsessive need to prove himself in the beginning of his super-hero career, it was only natural that he would eventually establish a more stable direction for his life; but, while I've always had apathy for Samson to some degree, it was those appearances in his earlier dealings with the Hulk (and with Bruce Banner) that I found more interesting. Because while Samson may have reached out to establish contact with General Ross with the best of intentions, there was an ulterior motive at work that even he wasn't prepared to admit. In a way, he was a psychiatrist who didn't know his own mind--at least, not yet.

So, it's not really Doc Samson who made an impression on me then, grappling with the Hulk--but Leonard Samson, his flaws colliding with Banner's to produce battles which neither of their stronger counterparts truthfully understood. That's probably not nearly enough to elevate Samson in your eyes--nor mine, honestly. I'm not aware of anyone who's of the opinion that Doc Samson was one of Marvel's better creations. But let's take a look and try to make sense of the potential that Thomas may have seen in him. Certainly Samson himself feels he deserves another shot in comics history:




Samson's origin actually serves to resolve a dangling plotline where Betty Ross had been transformed into glass by a procedure involving the Sandman.  Samson is the designer of a machine which will extract the "psychic force" (or "libidinal energy," take your pick) of the Hulk and direct it at Betty, restoring her to human form. The process will also have the effect of curing Banner of his transformations into the Hulk.



But it's after both treatments have proven successful that Samson's unspoken motivations rise to the surface--motivations which, thanks to Thomas, also imply an intriguing parallel to Banner, whose own dealings with the military subjected him to derision and scoffing from the more physical and assertive men who overshadowed him. The only problem I have with that is that Samson, as a psychiatrist, can no doubt distinguish between apparent contempt and a simple difference in occupational mindset. Thus far, Samson has given little to no indication of discontent with either his life or his physical or professional stature, at least not to the extent of using the Hulk's energy for a reckless experiment. But then I suppose no one can predict the workings of the subconscious mind:



Unlike in the Hulk's case, Samson seems to have controlled the application of the Hulk's stored "psychic force" perfectly. Let's just say that, if he feels like going to the beach, nobody is going to be kicking sand in this guy's face:



The following collage speaks volumes, its main point obviously preeeeesenting a brand-new and exciting super-hero in our midst--though the presentation is perhaps meant more to reflect Samson's new self-image.



We see that Samson doesn't take long to make the leap from psychiatrist to budding super-hero, a desire he's apparently nurtured and now fully embraced. But he also moves in on and begins dating Betty Ross, who had come to his hotel to thank him for what he'd done for both herself and Bruce Banner but then became somewhat taken with the changes in both his appearance and more confident personality.

Meanwhile, Banner has seen them together and is obviously fuming about it--and you can guess what he does next, defying both logic and reason. For one thing, it was never the Hulk's power that impressed Betty about Banner--quite the opposite, it terrified and appalled her, while the Hulk himself represented a monstrous impediment to her life with him. Further, what about Banner's own disgust with the Hulk, a creature who's responsible for bringing both his life and his career to ruin? We're to believe that jealousy is enough to make him forget the grief and hopelessness he'd experienced as the Hulk--which, by the way, included the loss of Betty?

Let's put it this way: from now on, when Banner moans and cries out about how much he hates his existence as the Hulk, I'm going to turn a deaf ear. He indeed returns to Samson's machine, and before you know it--well, good news travels fast, thanks to Ross:



It doesn't bode well for your new career as a super-hero when your first opponent gives the equivalent of an annoyed shrug when you announce yourself. But, with Banner's residual feelings still fresh in his mind, the Hulk is definitely going to give Samson the fight he's looking for.




I don't know how much time Samson spent in the gym--but fighting is second nature to the Hulk (you could even say first-nature)--and considering how long he's been brawling and how many foes of different abilities he's gone up against, I don't think a gym membership is going to cut it against him. Still, Samson could have probably done much better in this fight if he'd relied more on his moves. But his ego gets the better of him--and combined with his misassumption about his level of strength vs. the Hulk's, we won't be seeing Samson making his first entry in his "win" column today.





At the conclusion of this first battle, both Samson and the Hulk sum things up for each of them quite well:



Though it reveals another flaw in Samson's makeup--the conclusion that he was a failure as a doctor, when all we've seen is evidence to the contrary. But since Samson has now wholeheartedly redirected his wishes and desires into a life as a super-hero, perhaps he's alluding to it in that sense; otherwise, it's difficult to read more into it.

Samson would go on to make a nonessential appearance in another Hulk story, and then meet his end as "Doc Samson" when foiling a murder attempt on the Hulk by the Leader's deadly android:




The Hulk would prevail against the android--but as for Samson, the gamma rays he intercepted return to us Leonard Samson, Psychiatrist. Again, it's clear which of the two identities Samson is partial to:



It appeared, then, that we'd seen the last of Doc Samson, at least for the time being. There was no great outcry (or any outcry) at his loss--and frankly, there didn't seem to be much point to continuing his appearances in Incredible Hulk, at least not before allowing some time to pass.

Does fifty issues sound about right? The book is closing in on its 200th issue, where Bruce Banner is needed to assist in a procedure that will revive Glenn Talbot from a coma. But, given Banner's hectic life as the Hulk, the army has put together an alternate procedure which will involve a Gammatron device created by (you guessed it) Leonard Samson. I don't know why the army isn't wary by now of any device with the word "gamma" in its name, in the way that medical personnel know to flinch when the word "Enervator" is mentioned as a patient's only hope. Needless to say, Samson is going to want to reactivate that gym membership any moment now:




Nor, again, is Samson less than thrilled about his change. In fact, that subconscious of his should be checked at the door when he's contacted to assist the military. It might not hurt to check his wardrobe closet, either:



That's not to make light of the fact that Samson's priorities are still skewed when it comes to helping those he's been sought out to assist. In his first battle with the Hulk, Samson obviously was more concerned with proving himself in his new life; and now, even though Banner is clearly needed to help Talbot, look how easily (and almost eagerly) Samson meshes the two goals in his mind:



And so Samson and the Hulk meet again. And if you needed proof as to what Samson is really here for, tell me: would you seek the cooperation of the Hulk by putting it in the form of a challenge?




As the battle progresses, it's clear that Samson is still operating under the assumption that he and the Hulk are on equal ground in terms of strength level. It's as if the thrill of being "Doc Samson" again has erased the hard lessons he's learned in the past, with this new battle giving him the opportunity to wipe the slate clean and allow him to start all over again. Clearly, his old arrogance is still intact:




Samson then astonishingly moves the battle to the top of the Twin Towers--to spare the city damage, Samson rationalizes, though in Samson's mind it's a fair bet that its real purpose is to offer a higher profile of the fight.



However, the Hulk has reached his limit with Samson--and, finally seeing that an all-out battle isn't going to help Talbot, Samson unexpectedly attempts to make peace. Unfortunately, for the Hulk, that's now only going to be accomplished one way:



Samson's trajectory sends him plummeting into a field where a little league game is in progress. But you have only to see these two combatants post-battle to know that Samson is now 0 and 2 in his super-hero career:



Samson once again seems to have pushed aside any concerns other than making sure he prevails against the Hulk, particularly in light of his "rebirth" which he apparently associates with a second chance at being "Doc Samson." When we catch up with Samson again, it will remain to be seen whether he can rise above that obsession, or be consumed by it.

(This post covers events from Incredible Hulk issue #s 141, 147, and 193.)

Last But Not Least, The Colorist

$
0
0

Forty-two years ago to the month, two now-famous names at Marvel Comics were just getting their start with the company. And thanks to a couple of name-dropping responses on a letters page from the Incredible Hulk comic published that month, we get a little bit of first-hand history about them.




(Claremont had reportedly dipped his toes into assisting with plots two or three years earlier, by other accounts.)

Also, I seem to recall a letter response a few years later where another writer had also suggested colorists receive credit along with other story contributors, with the response indicating what a great idea it was--and a few months later, colorists indeed began being so credited. I'm glad the "complications" mentioned were eventually resolved--the contribution of a colorist to a comic book is certainly worthy of recognition.


The King Is Dead! Long Live The King!

$
0
0

The fortunes of Victor Von Doom had certainly changed, once his scheme to install his "son" on the throne of Latveria had backfired in Fantastic Four #199. Soon after, in the FF's landmark 200th issue, his bid to take control of the delegates of the United Nations would also meet with failure--and his nemesis from the Fantastic Four, Reed Richards (a/k/a Mister Fantastic), would triumph over him in pitched battle, rendering Doom catatonic in the process. Effectively deposed, Doom was eventually succeeded on the throne by Zorba, the heir to former King Rudolfo--and Latveria took her place at last as a free nation.

It's hard to imagine Doom ever suffering a more devastating defeat. How would he possibly recover from this--even if his mind were still functional?

Yet Doom would rise to power again--and the first seed to that end had already taken root with the election of Zorba, former leader of Latveria's underground but a man with no real experience as an administrator, let alone as a ruler. And so the economics of ruling a nation would prove daunting to Zorba, whose democratic and perhaps idealistic style of governing was far different from the methods of his ruthless and iron-fisted predecessor:



As for the second seed, that took the form of Doom himself. For Zorba had made the unbelievable blunder of appointing Hauptmann, Doom's former cowering head scientist, to oversee Doom's care. And when Zorba's affairs of state began to foment rebellion, the day came when his paranoia would reveal another potential threat to his rule:




Ironically, Zorba had been a victim of Latveria's new underground movement--this one committed to reinstalling Doom as ruler. And so Hauptmann, working with Doom's faithful retainer, Boris, brought Doom's near-mindless body to a remote laboratory--eventually fitting it with his armor, stolen during a raid on the castle. Zorba, understandably frantic at this point, had a spy locate the hidden lab--but it was too late:




(You'd be hard pressed to find a more fitting artist to portray a secret laboratory procedure that uses bolts of electricity to bring an armored fiend back to life than Tom Sutton.)

It's then that Zorba's troops arrive--but they find that their opposition needs no army to brutally deal with them. Doom lives--and there was little doubt from anyone, perhaps even Zorba, that the day would come when he would rule Latveria again.




So it would seem Zorba's days in power are numbered. Which brings us to our current story, where, in another ironic twist, Doom would use the Fantastic Four--those whose involvement made Zorba's movement to oust Doom possible--to turn the tables on Doom's usurper and bring his rule to an end. And it would begin with a bold, unmistakable declaration:




If you read this story in its entirety, it wouldn't take long for you to form the impression that writer and artist John Byrne is making a strong case for Doom's reinstatement as Latveria's ruler, with even the Fantastic Four being swayed by the evidence of Zorba's abuse of power which Doom brings to their attention. Of course, with their role in Doom's fall, to say nothing of their prior experience of knowing Doom as a power-mad despot, the FF aren't ready to take Doom's claims at face value. But Doom ingeniously lays much of the blame for what's happened to Latveria at the FF's doorstep:



But the real evidence that gives the FF perspective comes in the form of a young villager, who (almost conveniently) arrives on the scene and provides a first-hand account of Latveria's decline under the rule of Zorba.





However, once the woman has recounted her tale, she's assassinated by Zorba's robotic "secret police" for simply violating curfew. Doom, outraged, strikes back, followed by the FF--and the robots are dealt with efficiently and swiftly, with Doom delivering the final blow thanks to a deactivation unit he retrieves from his person. Reed then wonders aloud why Doom has waited until now to utilize the device, an observation which Doom swiftly shuts down. Do we smell a rat yet? If the FF are indeed being played, Byrne won't confirm or deny it here, though our suspicions won't be allayed with further reading.

Instead, Byrne again makes his case for Doom, focusing on Doom's method of governing while almost cannily omitting the various atrocities (as Zorba put it) which Doom committed on his own people, particularly when events spiralled out of his control. At times it almost seems that Byrne is trying to convince the reader of Doom's merits more than any of the story's characters--either by way of Doom himself, with the FF dealt into the discussion:



...or through one of Zorba's officers, who has a very selective memory of the frequency with which Doom inflicted punishment on his subjects:




Zorba clearly has gone off the deep end in his fervor to retain power, invoking the same action which Doom once did--unleashing a murderous army of deadly robots to lay waste to the populous areas of his kingdom. But where Doom did so with the intent of flushing out the FF (while noting the "sacrifices" of his subjects who got in the way), Zorba's motivation is pure retribution. And the Fantastic Four, at last, chooses its side.



While the FF are dealing with the turmoil in the streets, Doom has slipped away to rescue his faithful retainer and confront Zorba, who feels his rule slipping away from him minute by minute. It doesn't take long before he runs out of time altogether.





Once Zorba meets his end, it only remains for Doom to conclude matters with the FF--and from an undeniable position of strength. It's anyone's guess whether Doom really needed the FF's help to deal with the forces Zorba would send against him--or if he simply wanted the FF present when he reclaimed the reins of power. Perhaps one way to decide is to look at the change we've seen in Doom in this encounter. For instance, where Marv Wolfman's Doom would have shrieked his victory to the heavens, Byrne's Doom savors the moment, and takes the opportunity to make clear to his foremost enemies that he's once again a force to be reckoned with--and that he is coming for them.



Though in keeping with the spirit of Doom's deadly threat, I might have made a slight alteration in the punctuation of that final panel:


Either way, Reed seems to be done making veiled threats against Doom, eh?

Fantastic Four #247

Script, Pencils and Inks: John Byrne
Letterer: Jim Novak

Home Of The 50¢ Espresso

$
0
0

How about some (mostly) double-page art today? Let's go back to the late 1967 Amazing Spider-Man Annual, where we find its back pages crammed with all sorts of Spidey trivia.

For instance, while it may seem that people started hanging out at coffee houses a lot more with the popularity of the mid-'90s show Friends, Peter Parker and his friends already knew a good thing when they saw it:


(Looks like customers in the '60s preferred a dance area to plush chairs and sofas.)


Next we get a brief tour of the apartment Peter shared with Harry Osborn. The next time I need to organize my closet space, I'm definitely calling Peter Parker:



But enough socializing--let's get to a rundown on Spidey's powers. First, his costume and associated gear:



And while we're on the subject of webbing, we find out just how useful it can be:


We never see that web parachute much anymore, do we? Not even in situations when we're all crying out, "Hey, use your web parachute, dope!"


And of course there's Spidey's wall-crawling talent:



The annual didn't have a rogues gallery section, but it did have one of the earliest Spider-Man villain pin-ups we'd see:


(Obviously, this pin-up had a higher opinion of the new Vulture's staying power.)


Finally, we see that what Spidey may lack in strength, he makes up for in presentation:


The Eerie Artistry of Tom Sutton!

$
0
0

When alert reader Colin J. recently made a comment about being curious to see more of artist Tom Sutton's Marvel work, one title that springs to mind would have to be his brief run on Doctor Strange during 1978-79. Have a look at this sampling of the man's impressive artistry from that assignment:



(Check out the nice touch of the stars sprinkling out from Stygyro's cone-hat!)








Regrettably, Sutton's tenure on Doctor Strange lasted for only eight issues, even with an accommodating bi-monthly publication schedule. To say that the book was in writer/artist flux during this time is an understatement, with Sutton at times inking his own work (and, even in one instance, another penciller)--so perhaps Sutton merely stepped aboard to lend an able hand. (A letters page response in one issue showed Marvel being unusually coy about whether Sutton was the new "regular" artist for the book, when normally they'd be welcoming that artist aboard with all due fanfare.) At any rate, the man unquestionably made his mark on this comic.

To Rise A Hero!

$
0
0

When Marvel plucked Doc Samson out of obscurity and gave him back his fighting togs, the good doctor couldn't have been more pleased at another chance to go up against the incredible Hulk, in the still-mistaken belief that he was the monster's match. But after a roundhouse left to the jaw ended their rematch and sent Samson crashing into a crater, that delusion, like Samson, took one heck of a beating. You can guess what kind of mood he was in upon his return to what would soon be rechristened "Gamma Base":



If you're thinking that Samson has perhaps done an about-face since that fight, in terms of his motivation to seek out the Hulk, you could be right. Maybe all it took was a second thrashing from the Hulk to get this guy to take a different direction in his life as "Doc Samson." His goal this time around was originally to bring the Hulk back to base in order to have Bruce Banner there to assist in a procedure that would lead to the recovery of Glenn Talbot; yet, just as in their first battle, Samson's ego took over, choosing instead to regard his encounter with the Hulk as another opportunity to prove himself. And the proof, as they say, was in the pudding--or, in this case, the crater.

And so, now, with Talbot still needing his help, Samson seems ready to focus on the greater good, and apply his abilities as less of a one-man show. Though there's one other factor in play for him--his feelings for Talbot's wife, the erstwhile Betty Ross:



So even if Samson still has some things to learn about keeping his eye on the ball, we'll see in this next fight with the Hulk that, while Samson's ego still remains intact, he's at least able to keep it in check. Nor does he really need to be a one-man army, when he's brought one with him:




If you wince at Samson's super-hero name like I do, it's hard to regard Samson in the same awe that his covers usually do, when he's hampered by a handle like "Doc Samson." I honestly don't know what Roy Thomas was thinking when he gave this character such a name--its first half virtually cancels out the dramatic impact of its second. Perhaps he didn't simply want to go with "Samson," since there was already a Hercules--adding a "Samson" to the Marvel mix would have been a little too obvious. But what does "Doc Samson" inspire in you when it's announced? Wouldn't it be the same odd mix if we called him Plumber Samson? Dentist Samson? When you need a hero out of the phone book, would your finger pause on someone named, for instance, "Doc Savage" as a possible choice? Of course not--you'd go "What th...?" and move on.

But what's done is done, and our boy is Doc Samson for good. Fortunately, even if there's no one else around to herald him, he's more than happy to do it himself:



This time, Samson is all teamwork. Mainly, he's getting the Hulk in position for SHIELD's offensive:




Of course, as much as I like the cockiness of Clay Quartermain, he's no Nick Fury--and when it comes to the Hulk, SHIELD ordnance isn't going to win the day on its own. And so, when the Hulk is on the verge of escaping, Samson realizes that this is also Talbot's last chance leaping away, and once more enters the fray to contain the Hulk in order to give Quartermain the chance he needs.






Samson drops like a safe, which only again makes crystal clear the fact that he falls a little short when it comes to matching the Hulk. But it also makes something else clear. The old Samson might well have insisted on slugging it out with the Hulk and telling Quartermain's men to stay clear; instead, he thinks of the mission, and makes sure that Quartermain follows through, even though he's in the line of fire with the Hulk. It's a welcome turning point for the character.

As for the Hulk, he's not going to be on his feet long enough to loudly declare his victory over Samson like the last time. Though obviously he wants to:



Would it make him feel better to know that his defeat might mean saving a life? Probably not. But the other knows it--and he'll be the only one of these two awakening to discover he's finally become the hero he wanted to be.


My Therapist, My Enemy

$
0
0

During the incredible Hulk's final hours at the "crossroads"--the interdimensional nexus where he was sent when he'd become a creature of pure rage and his Bruce Banner persona was thought to be irretrievably lost--the monster was taken through an introspection by Banner's subconscious which seemed to conclusively establish that the Hulk was given form not simply by exposure to gamma rays, but also by Banner's buried perception of self. It's something Leonard Samson's analysis only briefly explored, and where Samson, despite all he'd seen within the Hulk's own thoughts, unfortunately drew the wrong conclusion:



Yet, here at the crossroads, Banner--now having faced his demons (or, rather, "demon," in the form of his abusive father)--would realize that the rage within the Hulk is his own, with science having unleashed its destructive potential. And now he finds himself back at square one. As a man, he would be like any of us who had issues to work through--exploring the cause(s) behind them, putting them into perspective and finding a way to live with them. For the most part, we've now seen Banner do just that; but he is still the Hulk, and he is still apparently doomed to spend his life transforming into a creature who will unpredictably act out on that rage.

And so, he attempts to end his life. But he finds himself foiled by the very nature of the crossroads, as well as another part of him that has no wish to die at all:




This would be writer Bill Mantlo's final story for the book--and it would serve not only to bring Banner full circle, but also to return the Hulk to his former state before Nightmare had tampered with him and suppressed Banner's unconscious influence.



The Hulk would find his escape from the crossroads through an encounter with Alpha Flight. But word of the Hulk's return to Earth would eventually reach not only John Byrne, who now takes over the book as both writer and artist, but also another--someone we've come to know as having developed a professional interest in both Bruce Banner and his gamma-spawned counterpart:




Samson has just enough time to reminisce about the Hulk's origins, when a creature who could teach anyone how to make an entrance provides Samson's little recorder with one heck of a sound bite:



And if you think this is going to lead to another rumble with Samson and the Hulk--well, you're just cheating, because with all the Doc Samson reading you've been doing lately it doesn't exactly take The Amazing Kreskin to figure out where this is headed. Unfortunately, it may seem to you that this match-up feels like we've hit rewind/play--because while Samson again starts out looking like he's got every reason to be confident:






...the point comes when he has to face reality.



Annnnnd the doctor is OUT. But when Samson wakes up, he finds that the Hulk is in the midst of battling phantasms--in this case, a collection of his old foes:



(Jeez, I don't know who manufactured that little recording unit, but it definitely deserves to have "shatter-proof" as part of its advertising.)

And so we have reason to be grateful that Banner is once again able to exert some level of influence on the Hulk--arranging for him to hallucinate to the point of lowering his guard, thereby giving Samson the opportunity he's been waiting for:



It's a pleasant surprise to have seen Samson come this far--from regarding the Hulk as a means of putting him on a fast track to hero-dom, to taking an active interest in the welfare of Bruce Banner, a unique "patient" whose condition can be addressed through Samson's experience in both psychiatry and gamma radiation. Yet Samson knows nothing of Banner's progress during his time in the crossroads--and so he instead draws on his own flawed analysis thus far of the connection between Banner and the Hulk to determine his next step:



It's an approach that no sane therapist would recommend. But yes, Samson is planning to take a virtual scalpel and create what he still believes to be two separate beings. When we continue with this story, I'm sure it will all have worked out splendidly.

Also, the polar ice caps will fix themselves.


(This post covers events from Incredible Hulk #s 313 and 314.)

The PERFECT Hit Man

$
0
0

Can YOU


Name This Marvel Villain??



Remember our good friends from the Corporation? They've been responsible for a few super-powered operatives featured as our mystery villain, such as the Animus and Blue Streak, and it looks like they're not through yet. Let's drop in on their east coast branch and let them fill us in on our high-priced assassin.



I suppose that calling yourself the Night Flyer tends to limit your options as far as the jobs you'd be able to take, since we'd have to assume that daytime work is off the table--which makes sense, if you're using a hang glider to approach your target and you're depending a great deal on stealth. Still, there's a little more to this villain, starting with the somewhat unorthodox way he preps himself before a mission:


(Jeez, would the Borg love to get their tubules into this guy.)


We first meet the Night Flyer in the last two issues of Jack Kirby's run on Captain America. SHIELD is harboring a defector whom the Corporation wants eliminated (no, I don't know why the Corporation would be the least bit interested in a defector--maybe they're being well compensated for taking him out), and, as we see, the Flyer doesn't seem at all worried about attacking SHIELD complex. Or concerned about encountering another flyer:





(No, I don't know how an armored hang glider is able to do much gliding, either. Apparently SHIELD's finest crack shots are as mystified about it as you and I--otherwise, they'd be positioning men to shoot at the man, not the glider.)

So now our guy is infiltrating the complex--and, running like "a human missile," he makes his way to the defector's room and unhesitatingly fills him with a few rounds. But SHIELD isn't as slow on the uptake as we think they are--they'd moved the defector to another location, and placed a dummy in his bed. The Night Flyer has flown into a trap.



Wait a minute! The Flyer sure doesn't sound like he's trapped. Granted, he's not too worried about Captain America, blinded by a recent injury--but does he seriously think his mission is still viable, surrounded by the Falcon and armed SHIELD agents? Well, if we've learned anything about the Flyer, it's not so much that he thinks it is--he knows.



So the Flyer grabs his gun and starts quickly making his way through the complex, depending on a SHIELD mole to show up and give him intel on where the defector has been moved. And a guy who makes use of stealth isn't too worried about noisy SHIELD agents who practically announce themselves.



At least SHIELD's I.T. guys have a little more on the ball. They've managed to discover the Night Flyer's vulnerability, hiding in plain sight:



The guess proves correct, and the Flyer drops. Unfortunately, his link with his glider proved to be a fatal one:



But you can't keep a good Flyer down--and he next shows up as a hireling to the Corruptor, who found his charred remains in the SHIELD morgue and resurrected him. I can guess what you're thinking: How does a guy who corrupts people manage to raise the dead? Jeez, you're asking a lot of questions today, aren't you?

Since the Corruptor's "evil touch" is only temporary unless his subject is in a heightened emotional state, he's sent the Flyer to enrage the Hulk. And he's off to a good start, having already enraged Bruce Banner:



Yet the Flyer doesn't succeed with the Hulk until the battle's climax, when Betty Ross is injured by his attack. And since the Flyer's goal was to enrage the Hulk, we'd have to respond with "mission accomplished," and then some:





Fortunately, we'll be spared the unspeakable results of the Hulk's advance on the Flyer--as, once again, the Flyer's glider proves to be his undoing, and he can once more look forward to his fate as a charred, ashen corpse.



It's to Kirby's credit that so many of his concepts continued to see life in Marvel's titles after he'd finally left the company for good. The Flyer, perhaps one of Kirby's less notable creations, would nevertheless have a couple of appearances left in him, one of them by way of another villain (the "Dead Ringer") imitating him. Let's hope the Ringer had the good sense to install a circuit breaker in his costume, designed to flip in the event his glider was destroyed.

Hideko, Mistress of Aikido!

$
0
0

Professor Hideko Takata is a world-reknowned expert on geophysical conditions. But this day, she steps beyond the boundaries of science and comes face-to-face with one of science's worst nightmares. Today, she is also:


Hideko Takata, Hulkbuster!


A member of Bruce Banner's cobbled-together Hulkbusters team, Hideko has been present as the Hulk, now free of Bruce Banner's influence, has all but decimated the 'busters and now uses the limp and unconscious body of Doc Samson as a bludgeon to demolish a desert town. And now, before a member of the team can attempt to invervene with a salvaged weapon, Hideko acts with a method more time-tested--aikido!




The likelihood of Hideko keeping the rampaging Hulk at bay with aikido is understandably far-fetched. Frankly, given the Hulk's bulk, weight, and height, I don't know how her little maneuver succeeded the first time. Fortunately, Hideko is a realist--a brave realist, but one who knows when to face facts:



Heh, "in time." Quite an optimist, Hideko. But the arrival of the Avengers makes her slim chance of survival moot.


(I hope the Avengers had the good sense to approach her for membership.)


My Cross To Bear

$
0
0

In exploring the essence of the connection between Bruce Banner and the Hulk, we saw psychiatrist Leonard Samson open the door by developing a procedure that would allow him to observe and take part in the Hulk's dreams. But we wouldn't come to understand the foundation of the connection until writer Bill Mantlo, closing out his run on the book, had Banner face the traumas of his past--finally realizing that the rage of the Hulk was really his own, given form through his over-exposure to gamma radiation.

During this time, the Hulk had been absent from Earth's dimension, existing as a creature of pure rage while Banner's influence, however minimal, had been effectively suppressed. Facing the events of his past allowed Banner to re-emerge and reassert himself; and, through a turn of events, he was able to return to Earth, though once again sharing his existence with the Hulk. Eventually, Leonard Samson learned of the Hulk being sighted again and attempted to contain his threat, still believing that Banner was (for all intents and purposes) dead and that the Hulk would once more be in a savage, destructive state. But Samson learned that Banner had survived--and so his plans changed. Obtaining clearance and funds, Samson arranged to have the Hulk undergo a radical procedure that would hopefully eliminate the threat of the Hulk while giving Banner a new lease on life--as an entirely separate person, divorced from the Hulk.




As we can see, Samson is still operating under his original diagnosis--that Banner and the Hulk are separate entities co-existing in one form, however transformed. And so he applies an understandably scientific approach to the problem (an approach similar to that previously attempted by Banner's college alumnus, Raoul Stoddard), yet one that's ignorant of Banner's recent realization--that he and the Hulk are one being, one mind, with his transformation to the Hulk bringing to the fore the bottled-up rage of his past and breaching any barriers that might have held it in check. Samson may well think he's completely exorcised Bruce Banner from the Hulk:



...but as he'll discover, he's caused an instability that will, once again, send the Hulk on a mindless and devastating rampage of destruction.



After Samson's procedure successfully split the Hulk and Banner, it was Samson's hope that the Hulk could then be reconditioned into a force that would benefit humanity. But SHIELD promptly showed up with its own plans for the Hulk--to take custody of him and then "dispose" of him once and for all. Learning of their intent, Samson managed to intercept and sabotage the Hulk's transportation vehicle; but, in the chaos which followed, the Hulk, stimulated into consciousness and exhibiting a rage no one expected (lease of all Samson), destroyed the attached SHIELD forces and escaped.

And in the aftermath, Samson brilliantly states the obvious:



What follows is a series of fruitless efforts by Samson to recapture the Hulk, as the monster begins taking apart New Mexico town by town:


Samson is mostly driven by guilt, as it was his actions that released the Hulk from custody and unleashed him on innocent people. (Though he'd no doubt be horrified if he realized the blunder he'd made in the lab in the first place.) When a muscled complement of Avengers gets involved, Samson refuses their assistance and pleads for the chance to make things right himself, though he's only granted a window in which to get the job done. Samson's attempts take place over the course of several issues, but, basically, this is how things work out for him:



Eventually, when the carnage caused by the Hulk reaches frightening proportions and with lives endangered, the Avengers arrive en masse to take over, but pull their punches with the Hulk because of the assumption they've always made with him--that he's not truly responsible for his actions. But their eyes are opened when the She-Hulk stops the battle and attempts to reach whatever humanity may yet exist in him--and the Hulk's response serves to commit the Avengers to bringing him down, including his possible death.



Meanwhile, Banner, showing signs of weakening and under hospital care, continues to be adamant about making sure the Hulk is killed, his fear of returning to a dual existence with the monster obviously taking precedence over the strong possibility that his own life might very well be terminated with the Hulk's. Banner has already demonstrated his willingness to end his own life to be free of the Hulk, so it's not surprising to see him so vehemently advocate the Hulk's death, particularly with so many forces now in place with cause to bring it about.

After further tests are conducted on Banner's condition, we finally learn just what has happened to Banner and the Hulk, confirming why Samson's method to separate the two was apt to fail:




From what we've learned of Banner before he left the crossroads--and from what he learned of himself--the diagnosis fits like a glove: "Bruce has lost half his persona." The question is: Will he be willing to pay the price to get it back? And what of Betty Ross? Betty, above all else, wants a life of normalcy with Bruce Banner; and now that the two are married, Betty still has normal expectations of a honeymoon and starting a new life as husband and wife, a life which doesn't include the Hulk in any way, shape or form. And so the thought of merging the Hulk with Bruce once again would only serve to dash her hopes, something that's happened in her life with Bruce too many times to count. But putting an end to the Hulk would mean almost certain death for her husband, at the point where she's finally achieved her dream with him.

But she makes her choice--and a timely one at that, reaching the Avengers before they've fatally dealt with the Hulk.



Eventually, with the help of the Vision, the Hulk and Banner are reintegrated. By this time, John Byrne had already jumped ship on the book, leaving Al Milgrom to wrap up the plot Byrne had begun six issues before--so it's difficult to speculate whether Byrne was eventually going to circle back to what Mantlo had established with Banner, or instead leave the matter within the confines of that story. The only real reason to broach the subject again is return the focus to Samson's procedure, and Milgrom seems only concerned with using it to initially merge the two once more. But it seems Milgrom was making an effort to keep everybody happy, particularly with this scene occurring well after the dust had settled:



It was a fine story by Mantlo that finally brought perspective to both Bruce Banner and the Hulk, and Milgrom gives a nice indication here that it wasn't going to be swept under the rug--though future writers seemed content to move on. This story took close to a year (give or take a few issues) to play out, which was probably thought to be enough time spent on it.  Samson would tinker further with the Hulk's psyche, once or twice--but hopefully Banner would pull him aside one day and set him straight on just who and what it is that make up the incredible Hulk.

(This post covers events from Incredible Hulk #s 315, 317, 321-322, and 325. Whew!)

Marvel's On The Move Again!

$
0
0

Here are a few more wallpaper samples I've designed for my phone, courtesy of the artistic talent of John Buscema, John Byrne, and Jack Kirby. I think my favorite is the Buscema Hulk/Thing portrayal--but try not to pass that on to Doctor Doom. I make it a point not to offend armored fiends holding a gun on me!






(You can see more Marvel mobile mayhem here and here.)

'Cycles Wherever A Spider Can

$
0
0

This ad which ran in mid-1976 was mainly for Spider-Man toys, but it looks like they threw in everything but the kitchen sink:



I don't know--if I were in marketing, I'd probably recommend that the ad would be more eye-catching if it pictured the actual toy, rather than an artist's representation--but maybe doing it this was was more cost-effective for the company. And it's easy enough for a kid to find what appeals to him/her. Prices range from $2.00-$4.00, plus shipping/handling (translation: postage/labor).

I suppose the Hulk model requires assembly ( the smoke/dust rising from the ground is pretty clever!), but the web shooter looks ready to go:



You probably have to retrieve and keep using the same string--I wonder how long before a kid gets tired of doing that? Not to mention the fact that you're not really going to be able to snag anything. Phooey.

It's hard to mess up a bike horn, though I think it would be cool if Spidey's eyes lit up when the horn was sounded:



(Maybe they didn't want to give the kid any ideas about taking their bike out at night.) This later horn doesn't look nearly as distinctive, but I'm guessing you'll still get out of the way when this puppy is honked at you:



Evel Knievel probably didn't appreciate his name being misspelled in the ad, but I don't think he has to worry about Spidey stealing his thunder. I'm not sure how many kids are going to be able to picture Spider-Man riding a 'cycle, though forking over two bucks to see him take off on it and slam into other objects seems like a good deal. But why settle for just Spidey when you can get the Hulk in a sidecar?


The New, Original Avengers

$
0
0

In 2005, a new series called Earth's Mightiest Heroes caught my eye, mainly because it featured the original Avengers lineup on its cover. At the time, the current-day Avengers had just been "disassembled," seemingly for good--so what was this new series? Reprints? Some sort of condensed history of the team, riding on the coattails of the just-ended main title? But I took a chance on it--and when I got it home and read the story, it turned out to be a very interesting "reimagining" of the founding of the Avengers. Granted, one rarely hears the word "reimagined" without fearing the worst--but if you haven't read this eight-issue series, I think you'll be surprised at this new take on the team's beginnings.

You'll find almost immediately that this first issue goes into much more detail than the first two issues of the original book.  In those stories, the team had already cleared the hurdles of government red tape and public trust, as well as skipping past other minutiae that must have needed to be dealt with in order to get them up and running as an institution; and once the Avengers decided to become a formal team, their development fast-forwarded to show them sitting around a table becoming more acquainted with each other.  But in 2005, with the Avengers already "sold" as a concept to long-time readers, writer Joe Casey has the luxury of inserting detail that the 1963 book couldn't afford to have weigh down the action--showing just how difficult it must have been to secure government assistance and cooperation for this unknown alliance of super-beings, as well as getting Thor and the Hulk to operate within the confines thereof.  Mostly, we'd find that forming the Avengers wasn't just a matter of meeting at Stark's mansion and deciding on what threat to tackle.

We see from Casey's point of view that it's Iron Man, with Stark's extensive experience in organizational matters, who puts together the tight structure within which "the Avengers" must operate, a structure which Thor barely tolerates and which the Hulk eventually rejects. Once it's clear that these five people have made the commitment to band together, Iron Man and Stark do the legwork in terms of the bureaucracy involved, and perhaps going a little overboard, drafting both the charter and the by-laws without the input of the others and having everything ready for the members to agree to and sign. It's clear that this initiative means a great deal to Iron Man; by the time the team meets formally for the first time, he's pulled a lot of strings as Tony Stark (using his clout as the country's foremost munitions manufacturer) and likely called in some favors to secure clearance for the Avengers as well as a certain level of autonomy for them.

As for the public, Iron Man also makes the case that securing their trust is an important part of their operation. Everyone knows that the "Avengers" are about to meet for the first time--but no one knows just what that means yet. Casey uses a tried-and-true method that's been used successfully throughout The Avengers for taking the pulse of John Q. Public--media reporting--to give us a sense of the importance of this day to not only the newly-formed Avengers, but also to the people who now find themselves under their protection:




Inside, Iron Man has opened the meeting, and perhaps forgets that he's dealing with individuals accustomed to action, rather than attendees at a company staff meeting who are used to working swiftly and efficiently through an agenda. It's not that Iron Man's presentation is at fault; but at this first meeting, he practically inundates everyone with bureaucratic matters that need attending to, rather than encouraging interaction which might have put everyone more at ease.





Iron Man is sufficiently diplomatic in dealing with the impatience of Thor and the Hulk, with Ant-Man and the Wasp much more receptive to his points. Chief among those is to secure the Avengers'"priority status," which basically will give the team carte blanch in terms of government authorization to do its job. And that will mostly depend on the team showing its commitment and dedication by signing on the dotted line--the legendary moment when the Avengers are formally founded. Now is the time when these founding members must stand up and be counted:



And so the signatures are put in place. All except for one, who is as distrustful of the Avengers as he's learned to be with people in general:




At first this seems like a deviation from the version we're familiar with, where the rift that develops between the Hulk and the Avengers forms after they're formally in operation, and widens in their battle with the Space Phantom to the point of the Hulk severing ties with the group and leaving. But Casey makes use of time lapses quite well in this series, and the Hulk's return to the group and later encounter with the Phantom happen off-panel.

In either version, it's hard to speculate on what could have prevented the Hulk's eventual abandonment of the team. The rest of the Avengers don't seem to really know or understand who they're dealing with when it comes to the Hulk--even though Iron Man has smoothed things over with the military and must have been briefed on his activities. The Hulk was the perfect example of an unknown quantity--not just in terms of his existence (you could say the same for Thor), but in what he embodied beyond a hostile disposition. In Iron Man's haste to establish the Avengers, no one really stopped to ask if the Hulk was really a team player or truly had the protection of humanity as a concern. Also, the new charter guaranteed that the members of the group never had to disclose their personal details or prior histories, which effectively tied the hands of anyone in the group getting more background on what appeared to be a hostile loose cannon.

Given what we've seen of Iron Man's push to establish the Avengers, it's understandable why he would want to sweep any doubts about the Hulk under the rug--and why he would ramrod the Hulk's status as a member through the National Security Council, an agency which you'd think would take a "you've got to be kidding" stance on the matter. And so now, after the Hulk has left the Avengers for good, hostile and at large, Iron Man finds himself called on the carpet for explanations:




Unfortunately, "handling" the Hulk instead only gives this fledgling team the distinction of having to corral one of its own members, which probably doesn't score the Avengers any points in the public trust department:



Nor does their inability to set things right do anything for team morale--taking them to the point of disbanding, and thereby adding new perspective to a certain historic scene in their undersea craft:





So Earth's Mightiest Heroes makes it almost seem like we're reading those early stories of The Avengers all over again, for the first time. You almost feel an urge to regard these newer stories as the way things really happened, as nicely woven into past events as these behind-the-scenes additions are; but at times, Casey is too eager to make everything as seamless as possible (assuming that's indeed his purpose). For instance, even in this first story, we're already seeing overt signs of Hank Pym's feelings of inadequacy, as well as his simmering feelings of hostility toward Jan--developments which seem forced at this stage of Casey's retelling. But regardless of the liberties Casey takes, you'll find the series a page-turner, offering a compelling look at these Avengers members who saw a fair amount of action in their original stories, but not all that much of each other.

Earth's Mightiest Heroes #1

Script: Joe Casey
Pencils and Inks: Scott Kolins
Letterer: Richard Starkings

Make A Stand For Liberty!

$
0
0

It probably goes without saying that, in the early 1940s, patriotism in the United States was on the rise, with Americans on the alert and keeping an eye out for enemy threats not only beyond the country's borders, but also within them. When it came to comic books being published at the time, it seemed even little kids weren't exempt from the patriotic fervor that appeared to be everywhere:



Timely Comics, the predecessor to Marvel, obviously had no qualms about tapping into that fervor, as well as the eagerness and enthusiasm of its young readers who would respond to calls to "serve" and "volunteer," even if that only meant joining a patriotic club and having a badge to show for it. Timely had a trio of patriotic stars in the Human Torch, the Sub-Mariner, and Captain America, but others were waiting in the wings. One of whom took the readily-available name of:



The Patriot, a/k/a Jeff Mace, reporter for Consolidated News, would later be known as the third Captain America in post-war America; but in the beginning of his career, he traded punches with any number of subversives and "fifth columnists," with tunnel vision that saw his duty to America clearly and unwaveringly. In his debut in Human Torch #4 (though mistakenly numbered on its cover), Mace hits the ground running by battling the "Yellowshirts," who move like lightning to strike at vulnerable areas of the country and paralyze Americans' will to fight:



"And they won't call us 'yellow' after we show them the color of our terror!" That's just superb writing by Ray Gill, whose story carries little subtlety or depth but cuts right to the chase in most cases. We meet Mace and his friend and future sidekick, Mary Morgan, simply taking a stroll when all hell breaks loose.




In these comics, panic is usually the order of the day when a crisis strikes. Fellow reporter Casey wastes no time stoking fear in the reader, reporting on simultaneous strikes all across the city and jumping to the conclusion that death is around the corner for all of them (or, if you read between the lines, all of us). And so the time is perfect to debut a new hero:


(Clearly, Mary cuts no slack for her friends, crisis or no crisis.)


The Patriot is a whirlwind of action, a one-man army who strong-arms the Yellowshirts wherever he finds them. But as we'll see, his main function is to act as inspiration for not only the other characters in the comic who are hard-pressed and even cowed by the opposition, but also for the story's readers.





Mace makes sure to clean out the Consolidated News offices first, but then heads to more visible areas of New York, making stands with his fellow civilians. Eventually, he's wrapping things up and settling up with the Yellowshirts' leader:




With the words "liberty,""freedom,""democracy,""country," and "defenders" virtually bursting out of that panel, it seems the Patriot is on his way to being a Timely mainstay for the duration of the war. Mary will be hanging around, too, though her mood doesn't seem to improve even when everything turns out all right:



Mary reminds me of how actress Noel Neill played Lois Lane in those old George Reeves Superman shows--the day is saved, but all Lois can do is chide Clark Kent for missing all the action. Maybe Lois took a leaf from Mary's book. If it ain't broke...

The Patriot also would have a brief cameo in the Kree-Skrull War, when Rick Jones summoned a simulacrum of him to battle a Kree death squad:



But when the Patriot took the place of the Spirit of '76--the second man to step in as Captain America, killed in the line of duty--his patriotic fervor was at odds with the changing times:




Lost to time and obscurity, Mace would encounter the original Cap one last time, on the verge of losing a battle that could claim even the most spirited of heroes:





So on this day, it seemed appropropriate to give a nod to a less celebrated version of Captain America, fighting for a country that won its battle for independence through the efforts of many such men and women who made a stand for liberty.

BONUS:
In the Patriot's own words, his very first adventure!


Viewing all 1904 articles
Browse latest View live